Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Jan 28, 2008, 11:43 PM // 23:43   #81
Furnace Stoker
 
bhavv's Avatar
 
Join Date: Sep 2006
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Numa Pompilius
It would seem, then, as if the problem isn't with the system, or with other people. But with you.
You miss the point. People use it to report noobs. You most likely do too. The dishonour system doesnt work, people do in fact still rage quit lots.

It was better the way it was before. People that didnt like rage quitters cos they themselves run terribad bars should have gtfo of RA, not the people enjoying it to farm glad points. It was a much better place excpet for the whiners and QQ'ers when people quit after seeing them use mending.

Last edited by bhavv; Jan 28, 2008 at 11:45 PM // 23:45..
bhavv is offline   Reply With Quote
Old Jan 28, 2008, 11:48 PM // 23:48   #82
Frost Gate Guardian
 
UnKn0wN415's Avatar
 
Join Date: Oct 2007
Location: Bay Area
Guild: Looking 4 PvP Guild!
Profession: R/
Default

Dishonarable Hex has its good and bad...

leave it at that...
UnKn0wN415 is offline   Reply With Quote
Old Jan 28, 2008, 11:57 PM // 23:57   #83
Furnace Stoker
 
bhavv's Avatar
 
Join Date: Sep 2006
Default

Quote:
Originally Posted by UnKn0wN415
Dishonarable Hex has its good and bad...

leave it at that...
Except the good doesnt work because it doesnt stop leavers. A person that would leave (Usually a monk in a bad team) will just run up to the enemy and die instead, wait for the team to lose then leave.

People will still leave regardless of the system or find ways around it to speed up getting out of RA.

Last edited by bhavv; Jan 29, 2008 at 12:02 AM // 00:02..
bhavv is offline   Reply With Quote
Old Jan 29, 2008, 12:25 AM // 00:25   #84
Forge Runner
 
garethporlest18's Avatar
 
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
Default

Good doesn't work for you Bhavv but it works for me just fine.
garethporlest18 is offline   Reply With Quote
Old Jan 29, 2008, 12:46 AM // 00:46   #85
Krytan Explorer
 
Scary Raebbit's Avatar
 
Join Date: Sep 2005
Default

All I have to say is:
If you want good builds in RA, you are looking in the wrong place and are wrong for leaving.
Scary Raebbit is offline   Reply With Quote
Old Jan 29, 2008, 12:46 AM // 00:46   #86
So Serious...
 
Fril Estelin's Avatar
 
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
Default

Quote:
Originally Posted by bhavv
Yea, it takes big brains and skill to win with no monk, a mending wammo, a firestorm ranger and a flare elly.

How fun, they must be pro if they win right? Cos they won!
Yeah, it's a bit like you in this thread. You can still talk right? Then you must have won? You're the wammo of GWG threads!
Fril Estelin is offline   Reply With Quote
Old Jan 29, 2008, 12:47 AM // 00:47   #87
Wilds Pathfinder
 
Join Date: Sep 2007
Profession: A/E
Default

Quote:
Originally Posted by Numa Pompilius
It would seem, then, as if the problem isn't with the system, or with other people. But with you.

Which brings me back to my first conclusion: that the dishonor system is working, and that you're one of the guys who made it necessary to begin with.
But its NOT working well.
I get dishonor for leaving because I dont want to waste my time with a well known leecher while the leecher (who has been reported MANY times) still gets in the matches?
Sounds like a flaw to me.

Quote:
Originally Posted by garethporlest18
Good doesn't work for you Bhavv but it works for me just fine.
World doesnt revolve around you.
Just because it works for YOU doesnt mean it works.
There are parts of it that work but it is seriously flawed and needs to be rethought.

Last edited by Hailey Anne; Jan 29, 2008 at 12:49 AM // 00:49..
Hailey Anne is offline   Reply With Quote
Old Jan 29, 2008, 12:55 AM // 00:55   #88
Hall Hero
 
HawkofStorms's Avatar
 
Join Date: Aug 2005
Profession: E/
Default

Quote:
Originally Posted by garethporlest18
Good doesn't work for you Bhavv but it works for me just fine.
Agreed. It works great.
I have YET to see a single person leave before a match since dishonor was implimented (and I've played like ~40 hours in RA since then). Some people still leave after they are dead.
And despite all the conspiracy theories that people in monkless teams will just leeroy and suicide... I have yet to see that happen in game.

Also Hailey, you don't understand how reporting leechers works. People who are reported for leeching AREN'T given dishonor or kicked from the match. Instead, they have all faction rewards they would have earned striped from them for that fight.
The idea is, if leachers get reported EVERY time, they will get nothing for their efforts. Eventually, people will release it just isn't worth it to leach if they aren't getting anything out of it. It is designed as a long term way to curb leechers, not as a way to impliment a 10 miniute ban on leechers (which won't care since most run some form of bot program while they are AFK). The idea is to take away their rewards rather then their time (which doesn't matter to a bot) so that the guy operating the bot starts to see leeching as counterproductive.

Last edited by HawkofStorms; Jan 29, 2008 at 12:58 AM // 00:58..
HawkofStorms is offline   Reply With Quote
Old Jan 29, 2008, 01:24 AM // 01:24   #89
Ctb
Desert Nomad
 
Join Date: Apr 2006
Profession: W/
Default

Quote:
Flame me, and get flamed back.
I have a better idea. I'll just ignore you since you're full of crap. Oh, and I like dishonorable because it gets rid of the people who were making RA an unplayable wasteland of childisheness and ragequitting crybabies.... like you.

Quote:
And despite all the conspiracy theories that people in monkless teams will just leeroy and suicide... I have yet to see that happen in game.
I've seen it, but the whole "need a monk" thing is complete crap perpetuated by people who are just too lazy to create generalized builds. Most teams don't have a monk, which means most MATCHES don't have a monk at all. The people who cry about not getting a monk in RA are just mad because they either got a generally crappy team, a team with people testing builds, or they themselves just suck.

Frankly, the lack of a monk doesn't bother me so much as the existance of the uber-builds that require specific tactics to beat. Touch Rangers and Spam Form assassins (Shadow Form is a completely BS PvP skill...), for example, can usually rip apart anything in RA because most people don't bother to bring a counter build since it's usually easier to just lose to them with a more widely applicable build than to constantly lose to more common builds until you come up against what you're built to counter.
Ctb is offline   Reply With Quote
Old Jan 29, 2008, 01:31 AM // 01:31   #90
Furnace Stoker
 
bhavv's Avatar
 
Join Date: Sep 2006
Default

I have a small idea of integrating /resign into dishonour.

If two people on a team of 4 resign, all members of that team are unaffected by dishonour and can rage quit if they like. If 3 people on a team resign, the last person gets a message on their screen saying 'all your party members have resigned. Please type /resign to end the match.

If the last person doesnt resign, they get a dishonour point since this person would likely be leeching to ignore the message.
bhavv is offline   Reply With Quote
Old Jan 29, 2008, 02:14 AM // 02:14   #91
Desert Nomad
 
lacasner's Avatar
 
Join Date: Jun 2006
Default

Dishouner is full of fail as we all know..but think about it this way like I do.

If I leave an RA match, lets say I have a toucher a tank derv and a earth stone dagger ele spammer on my team, will they REALLY care? I mean, with builds and a mentality like theirs it seems they have no intention of success, so my leaving or being there shouldn't affect their playing at all. Really, it just pisses me off and it gives enjoyment to the people who like the piss other people off. Its full of fail.
lacasner is offline   Reply With Quote
Old Jan 29, 2008, 02:46 AM // 02:46   #92
Krytan Explorer
 
Ebony Shadowheart's Avatar
 
Join Date: Sep 2006
Location: USA
Guild: SSW
Profession: E/
Default

Hmm issues with dishonor...here ya go, DON'T LEAVE.

Random arenas.....is RANDOM.

Aspenwood.....is RANDOM.

AB is semi-Random. You can choose your 4, but no promises on the other 8.

SHIT HAPPENS! "Life sucks, get a f*cking helmet"

Yes, there are still issues with leechers, report them because it does help. I play aspenwood daily and I rarely have issues with leeches. When we do get one, the majority reports the idiot and I don't see that character for quite some time.

There are still issues with leavers, then they b*tch about dishonor, and it you're own fault. At least I don't have to play with whiney quitters for a short period of time.

Sometimes you win, sometimes you lose. Sometimes you get a great team and you lose, sometimes you get a sucky-azz team and you win. You have to take the good with the bad, that's why its considered playing as a "team." I think too many of you are forgetting this concept.

If you don't like random, go play somewhere that you can choose your "perfect" teammates. Otherwise, suck it up and move on.

I say Good job Anet!
Ebony Shadowheart is offline   Reply With Quote
Old Jan 29, 2008, 02:51 AM // 02:51   #93
Wilds Pathfinder
 
Join Date: Apr 2006
Default

Quote:
Originally Posted by Fril Estelin
Only those that mention what an improvement it is seem honest IMHO. I can imagine why you'd want people not to see you as "Dishonorable" if you've been hexed (after AB, one guy had the D-hex and was wondering why he couldn't AB again, I explained it to him and he seemed to accept it)
- Why so? Dishonorable is bad because random arenas are a bit too random. Does someone honestly enjoy a game with 4 healers and no damage, when the whole agonizing 8 minutes goes with people wanding each other and ends up with draw game defeat for both parties? You can't resign because resigning requires all 4 people. You can't leave because you get dishonorable hex. If you just /resign and go AFK, you'll find your character having dishonor hex because the rest of your idiot team reported you as leecher. I'm not kidding here, this is a real issue with the new system. Random Arenas was a bit more manageable when you could leave when the match was obviously lost, now there's gun pointing your head and forcing you to play shitty game.

What's wrong with the obvious solution to assign one and only one healer per team to avoid stupid steamrolls and tanking matches? Fast-paced and interesting games for everyone! Too much to ask when it's ANET making games.
aapo is offline   Reply With Quote
Old Jan 29, 2008, 03:05 AM // 03:05   #94
Furnace Stoker
 
bhavv's Avatar
 
Join Date: Sep 2006
Default

Anything that forces players to play with others is bad. Leaving a group is a free choice and should have remained in RA.

You join a pug in pve, and realise after it starts that half the team is crap. Most people would leave in this situation.

Hmmm, or allow us to farm glad points with heroes in a new hero vs hero arena with the same maps as RA and TA. That would be awesome compared to alter capping hero battles.
bhavv is offline   Reply With Quote
Old Jan 29, 2008, 03:47 AM // 03:47   #95
Wilds Pathfinder
 
Join Date: Sep 2007
Profession: A/E
Default

Quote:
Originally Posted by Ebony Shadowheart

Yes, there are still issues with leechers, report them because it does help.
It really doesnt help. As ive already said more than once.
atleast half the team DOES report him. yet next match there he is.

Quote:
Originally Posted by Ebony Shadowheart
I play aspenwood daily and I rarely have issues with leeches. When we do get one, the majority reports the idiot and I don't see that character for quite some time.
I usually dont have issues when I play on Kurz side but if I need to get my 10k Lux faction to move on in Factions it takes forever because Im having to deal with the same 2 or 3 idiots. So if Dishonor works so well then tell me why these guys are right back in the match?

Quote:
Originally Posted by Ebony Shadowheart
Sometimes you win, sometimes you lose. Sometimes you get a great team and you lose, sometimes you get a sucky-azz team and you win. You have to take the good with the bad, that's why its considered playing as a "team." I think too many of you are forgetting this concept.
if I lose due to a sucky team oh well. But when I lose because someone is standing there leeching ya that gets on my nerves.
and as far as your "team" goes in RA FA there is no "team" its random people playing together theres a difference.
Hailey Anne is offline   Reply With Quote
Old Jan 29, 2008, 03:56 AM // 03:56   #96
Hell's Protector
 
lyra_song's Avatar
 
Join Date: Oct 2005
Profession: R/Mo
Default

If you got dishonored cause you left cause you thought the team was sucky. You deserve it.

Its there to discourage you from doing that.

the only people who get my sympathy are people who get reported cause they slow-load. Even then...why are you playing with a slow connection? Thats a liability in a fight.
lyra_song is offline   Reply With Quote
Old Jan 29, 2008, 04:01 AM // 04:01   #97
Wilds Pathfinder
 
Join Date: Jan 2006
Default

Quote:
Originally Posted by Rhedd
No such thing.


Just wanted to add, the best RA team I've ever been on was R, R, Me, N. 22 consecutive wins. Don't judge.
I bet you get in such a quality team at least every other match, correct? I could start digging around in a huge area hoping to get some treasure but the truth is most of the time I'll only be digging up dirt.
anonymous is offline   Reply With Quote
Old Jan 29, 2008, 04:09 AM // 04:09   #98
Krytan Explorer
 
Scary Raebbit's Avatar
 
Join Date: Sep 2005
Default

Quote:
Originally Posted by bhavv
Anything that forces players to play with others is bad. Leaving a group is a free choice and should have remained in RA.

You join a pug in pve, and realise after it starts that half the team is crap. Most people would leave in this situation.

Hmmm, or allow us to farm glad points with heroes in a new hero vs hero arena with the same maps as RA and TA. That would be awesome compared to alter capping hero battles.
Except NM PvE is relatively Easy Mode and you also have option to use Hero/Hench. The PvE team also has a higher chance of succeeding a person down than a 4v4 team. Also you are picking the people in the group, which doesn't happen in RA.

Second suggestion is good, except that it will never happen since A-Net is so intent on HB. Who will want to play capture points then?
Scary Raebbit is offline   Reply With Quote
Old Jan 29, 2008, 04:34 AM // 04:34   #99
Jungle Guide
 
Lady Raenef's Avatar
 
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
Default

Dishonorable works for keeping teams together in RA. It's only about 1 in every 50 matches do I get someone who leaves right away. However, I'm also stuck with groups which are pointless. The ones I hate is when 3 of my team mates are dead, and one is running pointlessly or has a survival build and they won't die...

This drags on forever. I think after a certain time limit, say, 3 minutes, you can leave with no penalty.
Lady Raenef is offline   Reply With Quote
Old Jan 29, 2008, 05:02 AM // 05:02   #100
C2K
Krytan Explorer
 
Join Date: May 2005
Default

RA is even worse off than it was before.

1. It encourages griefing. Running "run" builds that do nothing but run till time is not considered leeching according to Anet. If you get one of these on your team, its almost like having a leaver anyway.

2. You have people who just don't care about dishonour leaving still. So dishonour is just a meter for them to figure how suck RA is atm they are trying to play, and then they try again when it wears off. It still punishes the rest of the team that now have to carry the burden of the leaver.

3. Giving /report command to the public is like giving monkeys loaded guns. The only difference is the monkey might not shoot someone.

and thats just the problems created by the update. Here are problems that have always plagued RA.

1. Its still very easy to sync a team, so RA isn't always Random. Go to Int district, or some of the lower population districts and your chances of syncing are improved greatly. I was in one RA where a guild sync'd in 3 members, thats pretty much TA. Call them lame, they still got 10 wins.

2. Randomization is still horrible. It seems like primaries get paired or tripled up alot. Sure, a counter argument can be "well maybe its just a fotm build, or a popular class". I always thought that too, untill I got on a 4 Paragon team...(arguably the least primary in RA).
C2K is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:58 PM // 13:58.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("